About
I'm Vincent Philippon, Technical Artist and Instructor based in Saint-Malo, France.
My path has been anything but linear and that's exactly what shaped my approach.
Industry
After relocating to Montreal, I spent a decade working at the intersection of art, technology and AI. At SBX Robotics, I created digital twins of client environments to generate synthetic datasets for training computer vision models an early dive into what AI pipelines would become.
I then joined ON Animation Studios and Outpost VFX as a Houdini FX Artist, contributing to productions including Miraculous: Ladybug & Cat Noir, Dear Santa, Pachinko and The Rings of Power.
Teaching
In parallel, I began teaching at Rubika Montréal. First Houdini, then Unreal Engine, across programs in Technical Art, Animation and Industrial Design. Over four years, I trained 180+ students and eventually became Program Director for the Technical Art track, where I designed curriculum aligned with industry needs and integrated the school's first AI courses.
Today
I offer technical training in Houdini and AI Pipeline for studios, schools and individuals in English and in French.
There is no better learning than teaching.


